This was my first ever attempt at editing video and I think I did pretty good! I was able to find royalty free music that fit the theme of the video and I honestly didn’t have too difficult of a time during the editing process. The hardest thing for me was figuring out how to export the media when I was all finished. Otherwise this experience was wonderful: I got to dedicate some time to my pet, who deserves more attention than I can give him sometimes, I was able to accomplish what I set out to do which really makes me feel positive about the outcome of this video and I genuinely had more fun than I expected while doing the editing and exploration of Adobe Premier Pro.
My experience creating this audio assignment was a huge learning experience. I will be able to play with GarageBand, Audacity and even Soundcloud in ways I never knew possible. Al though this audio screams “first audio assignment!” I had so much fun! The vocals include my daughter, Lily Nguyen. She is 11 and speaks on the single track made by the young mouse. I think it’s pretty easy to tell that I created the rest of it in my own “mom” narrator voice. I got the image and story from the library of congress here: http://read.gov/aesop/003.html . What I was trying to accomplish was something that had to do with my cat AND wasn’t boring to others. The background music is from the free music included with Garageband. The cat sounds are recorded from my cat “Danny.” Any other sounds such as the scratching and scurrying mice is just made with my hand on the desk and on the nail file. I hope I didn’t hurt your ears!
For this project, I found a fable on studentuk.com called “The Owl and the Grasshopper” by Aesop. The sounds I used within this story were found from Freesound.com, SoundBible.com, and Incompetech. Finding the audio was the best part about this project. I found myself scrolling and listening to many different versions of one sound. The hardest part about this project was trying to export the audio, converting file types, and uploading the final piece.
Within this project are many mistakes I wish I could fix. However, from each mistake I learned how to improve my technique. There is one in particular that is still very noticeable. Halfway through, right after I say “oak” the audio sounds like it got cut off. I didn’t catch this until I was completely finished with the project. In order to fix this I would have had to redo a part of my dialogue and backtrack a lot. For a mistake that small and the amount of time I would need to fix it, I decided to let it slide.
Overall, this was an amazing experience. It makes me want to continue doing this type of work. I think it would be fun to read stories and make them come to life with music and sound effects.
With this post what I was attempting to do was recreate the modern classic PSA feel and apply it to a topic that was authentic, fresh (a topic that would likely be new information for most people listening), and that kept the feel light hearted/satirical. I began by listening to a variety of public service announcements spanning the past 40 years. Although I had a sound in mind, it helped me to take note of the type of vocal patterns and dynamics that were used.
I used Garage band as my audio program for recording the project and went and purchased a Blue Yeti USB condenser mic to give the vocal track a better sound. I then spent a couple of days online checking various sources for for free source audio samples to use for both the main audio tracks and then the sound effects tracks. Once I selected the samples, most of which I downloaded from Freesound.com, I imported them into Garageband, laid out the tracks, and roughed the samples into place. The entire project is comprised of 17 different samples and loops and two vocal tracks.
I then went online and researched my topic. Using the information I collected I developed a script and then on paper mapped out the samples along with the dialogue. This made it a lot easier to stay organized once I started working in Garageband again and gave me a good direction for when I began the recording of the vocal tracks. The way it worked best for me was to record the voice parts and then build the rest of the project around the words. It took a bit of time and I had to do a lot of altering to the samples in order to get the results I wanted, but in the end, I am pretty happy with the finished product. Enjoy!
Alright, here it is. The first piece of audio I have ever made. I was, am, completely intimidated. I suppose what I was trying to create was an excerpt from one of my favorite short stories. I wanted to capture the interpersonal intimacy that old age must thrust upon us, whether we like it or not.
I imagined the protagonist living in a group home that is rather well off. Given that she has been fitted with state of the art bionic limbs. So, I picture her out on the grounds trying out her new accessories. I have imagined what her home looks like many times and I picture a (mostly) country setting. I added the birds and if you listen carefully the bees, subtle as to not buzz your ears.
When I chose the bird sounds, I actually used 3 different tracks. I wanted to add variety as well as give the perception that the birds were both near and far.
Additionally, I added the bionic legs that Pip is happily walking about on.
Creating this soundscape was a lot of fun. I enjoyed that much more than reading the piece. I had to do so many edits on my voice, and I am happy to have learned so much, but my asthma was not kind.
As I was creating this piece I was miserably dragging along. It’s always like that when learning and producing something new on a time-line. Towards the end, I started to get the hang of it and my creativity grew. I am really happy to have had the experience. Overall, I am thrilled with how it turned out!
I’ve always found amusing the Middle School & High School phenomenon of snack distribution during class, especially with gum. Everyone seemed to have the assumption that just because they sat near a peer who brought chewables, it meant that they had privileges to partake in such snackage. And if you refused to share, well, you’re a jerk for it. At the end of the day, nobody really cares what you do with your food, but what if they did care? And what if they cared a little too much? I decided to go a mile with it! Chase scenes, sneaky scenes, awkward conversations, ominous lady voices in the intercom, and scrumptious chip-chewing foley sound effects make it all come together, and it’s simply beautiful!
Motivation for this audio project accelerated when I caught the idea of syncing it to chase music, and luckily for me, I already dodged the copyright issue, by pulling out a royalty free song I purchased years ago for potential future use. It fits absolutely perfectly! I got my entire household family to contribute a part or two, and as corny as it sounds, it was a very nice bonding experience, especially since I got to slap my Dad’s character!
For this project, I chose to recite one of Aesop’s fables and make the listener feel as though they were in the story. To do this I created an outline of what sounds and music I wanted to incroopate into the piece to give the listeners something to create a mental image of the story in their heads. I added sound effects for the physical activities they were doing, sounds of background characters within the story, as well as added background music to fit the appropriate emotion that mice were feeling. The most challenging part of this project was finding a good microphone to record the story with that made it sound smooth and professional. With the resources I had, I did the best I could to create this piece.
Overall, my experience creating this audio story was a fun, yet frustrating time. It took time to find just the right audio I wanted to use for the edit, and I often found myself listening to a section over and ove unsure if it was the right fit. It was difficult to find background music that fit the storyboard too. In the end, I am proud of what I created for being new to the editing tools.
I always find myself listening to short horror stories on youtube when I am just hanging out or cleaning around the house. It’s always nice to have something to listen to, and I prefer something like a scary story to keep me on edge and keep me interested in the plot. Channels, like Let’s Read, inspired me to read my own horror story. I wanted to accomplish what these youtube channels do, just read a story with some subtle creepy background music. I wanted to incorporate a good amount of sound effects that would enhance the story being told. Ultimately I had fun with this project but next time I would try to get somebody else to help me tell the story instead of trying to change my voice using the audio editing software. When I changed my voice for some parts of the story, I didn’t particularly like how it sounded. I enjoyed adding sound effects to keep the story intriguing. I hoped the window scratching wasn’t unbearable to listen to so I made sure to turn that volume down by a lot, I hope it’s creepy but still tolerable. Overall, I hope you enjoyed my story if you listened, and I hope I accomplished creeping you out a little.
For this project I was attempting to create a very immersive experience. What I envisioned was a storytelling event with a narrator speaking directly from a book to kids gathered around them. I felt the best way to accomplish this was to not have any of the nature and other environmental sound effects begin until after the title had been read; the opening of the book. I worked with Adobe Audition to accomplish more complex effects, such as making the villager sound like they were coming from out in the distance. I, luckily, found both the background music and nature sounds on a free sound website that fit perfectly with the vibe I wanted to create. The characters were all done by me, obviously, if you’re reading this post-listen, so I tried to differentiate the four voices by altering my voice. Most importantly, I gave a slight directional change in the software to make it sound like they are standing either in front of or on either side of the listener. Speaking of the voice acting roles, I intentionally chose an Aesop fable because I knew that it would mean the script would be prepared for me. At first I clicked on a few random options until I eventually landed on The Travelers & The Purse. I chose to go with this one in particular because I felt that having more than one character would make for a more dynamic listening experience. I also felt the medieval setting would be interesting to recreate.
This project was fun, as my wife and I often make music and stuff, but this was a new challenge. First off, my wife had not watched the Fresh Prince, which for me was ridiculous, so it gave me a chance to provide her with a view of my childhood.
But I think what was best about doing this project was having an activity to do together. My wife and I both live our separate professional and artistic lives that don’t often intersect, so it was fun.
I kept telling her it would come out great because we record all the time, but she was nervous. I personally just thought the whole experience was hilarious, but that’s what made it fun. Neither of us is an actor, and it shows, but it was fun nonetheless.
I had planned on using the drum a little more for “music”, but I used a mbira instead for white noise. It sometimes sounds weird, but I love that instrument, and I want to include it in everything if I can.
But using the drum for Will’s snaps and such was cool. It was a creative way to use different instruments to make cool sounds. I would have never thought of it before.