Category Archives: Spring 2015

Spring2015-intro2media-arts

The High 5

This assignment was a very slow starter for me.  The idea of creating something about “5” was abstract and I was over complicating it greatly.  Eventually some ideas started filtering in but they were all very elaborate and difficult to accomplish.  Time was running out and I hadn’t even started filming anything or familiarized myself with any editing software.  What can I say?  I was at a loss.  I only had a week left and I hadn’t started a single thing.  I asked around, seeking advice from my instructors and other people whose opinions I trust.  I continued to hear the same thing over and over.  “Step back from it, stop over complicating it, don’t try to force it…”  I must have finally caught on because suddenly it came to me.  The first thing that had crossed my mind the moment I heard “5”.  Simple, fun, and definitely achievable…

High_Five_D

I didn’t bother with a storyboard.  Time was short and I needed to start producing something I could use.  I grabbed a camera, tripod, my friends, bought some editing software, and got to it.  Though I have previously produced one short video, the difficulties involved in the creation of this one were by far more involved and challenging.  I spent hours watching tutorial videos for my new software, Premiere Pro.  It’s part of the Adobe Creative Cloud bundle  ( https://www.adobe.com/creativecloud.html?promoid=KLXLR ) and is a very complicated program for anyone who is new to editing software.  The video you are about to see is actually unfinished.  I had a few more tweaks I planned on making such as added sounds effects and music, background and unwanted noise elimination, and removal of the more “risque” material that initially seemed a grand idea.  Unfortunately while attempting to use Adobe Audition to fix the sound issues I accidentally saved the changes I had been trying out.  The whole thing became a mess as I continued trying to back track and clean up my mistakes.  Luckily I did export a usable copy before the changes so that is what I will be presenting for you.  With only hours left until the deadline I’ve decided it best to let go of my perfectionist tendencies and submit what I have.  So without further ado, I present to you “The High 5″.

As mentioned above, I planned on removing the background noise as well as that horrible creaking sound the tripod made on a few of the shots.  I also wanted to add some music I had chosen on Freeplay Music to cover up some of the longer, quite scenes and make them a little m ore interesting.  The world of editing is vast, complicated, and unforgiving when you make a critical error.  There is so much to learn and I have no doubt that once I’ve gotten a good handle on this program a new update will come out and push me back to square one.  The very last shot was filmed on my new camera, a Canon Rebel T5.  I was completely unfamiliar with it and consequently, the shot came out in wide screen.

Though it is undoubtedly rough around the edges I believe it was a great start in the world of editing.  As you saw I made full use of video effects, on screen text, and even a bit of special effects.  I learned some valuable lessons that I will take with me and implement into my next attempt.  Watch out world, here I come!

Special Thanks:  High5 Thanks

Cheesy Goodness in Video Form

Enjoy my interpretation of 5 in “5 Grilled Cheese Sandwiches in 5 Days.” https://vimeo.com/marsartspace/cheesygoodness

I had a couple of different ideas for “5” as a video project, but after hearing about the “Grilled Cheese Experience,” a benefit for Food for Lane County, I decided to have some fun, try some new restaurants, and give back to an excellent organization while completing this assignment.  Don’t you just love it when things come together like that?

The Grilled Cheese Experience is the brain-child of Anna Williams, a senior at the UO and an intern at Food for Lane County. The project involved 15 local food carts and restaurants all serving their version of the grilled cheese sandwich.  For every sandwich purchased, $1-$2 was donated to Food for Lane County.

This was a really fun project and helped stretch my video, photographic, and audio skills.  My sister was my partner in fun in this great adventure.  I put it all together using iMovie because that is the video editing program I’m most familiar with.  I did have some frustrations with iMovie but overall, the project went well.

One difficulty was having the perfect narration track and then having Teresa discover a glitch in it.  I’m really glad she did because I hadn’t heard it in the original recording, but it meant rerecording the narration and that’s when everything went wrong. All my audio equipment and programs refused to play nice together and I was concerned that I’d not get a good take.  However, the planets aligned, the cards stacked up, and the fates smiled down on me and I was able to get a clean track.  Phew…

A shout-out to Teresa for her great thoughts and guidance on this project. I think your suggestions really pushed it from good to great.

I hope you enjoy it.  And even though the Grilled Cheese Experience is over, feel free to head to your favorite restaurant or food cart, ask for a grilled cheese sandwich, and donate a couple of bucks yourself to Food for Lane County.

Audio Credits – All Sounds from freesound.org:

Music:  Acoustic Sunrise – Apple Garage Band loop

Informational Interview with Mel Stark

Aud 120 Poster

I chose to speak with Mel Stark for my informational interview because I’m interested in audio production and after hearing Mel speak in our class, I knew she’d be a great resource for information.  I wasn’t wrong.

I had a list of questions ready for this interview, but after sitting down and just talking with Mel for a few minutes, I abandoned my formal interview track and went for a more informal, “What do I need to know to be successful” type of discussion with her.  This just felt right to me, and I feel like I learned more than if I’d stuck with my carefully worded questions (which I did seem to get answered in the course of our discussion).

One question I did ask was what skills or qualifications does someone need in this field.  Mel turned the question back on me and asked what kind of audio production I’m interested in.  The answer to that question, “I’m not entirely sure, I’m still trying to figure it all out,” led us into a discussion of all the different avenues open to someone pursuing audio and the different skills necessary.  Since my only real experience with audio is voice-over work, that’s where I’m leaning, but I’m also fascinated with sound for motion pictures and foley work.  Having this as a starting point, we talked about Mel’s Audio 120 (Audio Production) class (which I’m planning to take Fall term) and the things I’d learn there.  It was very clear, after talking with Mel, that she loves teaching and is very invested in her students’ success.  But as with all things, the student needs to be willing to work hard and bring their best to each class and each project.  I can’t think of better advice for anyone pursuing a career in any field.

Being familiar with computers and software is a critical part of audio production and engineering and so anyone pursuing this field will need to continually improve their skills and comfort with technology.  I appreciated Mel’s reiteration that for her audio classes, especially the introductory ones, she is invested in helping her students get comfortable with the equipment and tools necessary to complete their work.  Having this kind of support is invaluable and we’re foolish if we don’t take advantage of it.  Like all the instructors here, Mel is preparing us to be successful, but we have to take responsibility for our own futures and our own knowledge and skill sets.

When I asked Mel what events should I attend or what kinds of things should I be participating in to help me in this field, she reminded me of the huge range of audio and visual events going on around Lane County, such as film and music festivals, art performances, and Future Music Oregon at the University of Oregon.  She also mentioned a local audio producer who offers voice-over workshops as someone I should get to know. I’m hoping to take one of his workshops later this year to hone my skills and connect with others in this part of the industry.

One other thing Mel mentioned about being successful, and I believe this goes for any pursuit, is to be yourself.  One of the great benefits of a career in the arts is that we get to infuse the projects we work on with our own personalities and individual ideas.  Being true to the work means being true to ourselves and pushing ourselves to learn a bit more, stretch a bit further, and try new things.

I’m glad I took the opportunity to speak with Mel for this project.  I came away with a renewed sense of excitement for audio production, and my eyes are open to avenues other than just voice-over and film sound.  I hadn’t considered dipping my toes into audio engineering for music, but with Mel’s suggestion to look in at the audio studio in Building 6, I think some classes in audio engineering may just be in my future.  Thanks, Mel!

Radio Advert – P4

logo-cv4

https://soundcloud.com/adam-poole-21/ima-sp15-pooleadam-p4-audio

For assignment P4, I decided to create a radio advertisement selling/hyping a video game, specifically Super Castlevania IV on the SNES. Elements of the file came together fairly quickly; I had a base idea/general direction, and as I explored free music/sfx sites the details filled in. I saved whatever I came across that could work, ensuring I’d have a decent pool to work with. I recorded my VO, tweaking the pitch/tone/bass and experimenting with lots of stuff (most of which I undid immediately). I had a simple marching track, evil laugh, two different game-y bloop-y sounds, a whip and a great BGM track- the music is the only thing I didn’t mess with.  I also recorded a few different *ting* and *punch*-y sounds (made with my mouth) to tweak, and ended up with an interesting sound after “Super CV 4″ is spoken. Protip: If you can figure out the wah-wah feature, you can do some cool stuff; I stumbled into some really unique sounds.

Sp15-P4 Audio

I decided with the audio project I would do a retelling of the urban legend “Human’s can lick, too” with some eerie music and some sounds to go along with the story.

In the project I used a dog shaking it’s head, a psychotic laugh, a door and window locking, a dripping sound, and a female screaming as the sounds. I used a music track called ambient darkness as the background music.

It took me about 16 or more tries to get the talking part of the audio down, so that there wasn’t any mistakes, I do hope there wasn’t any.

Personally I didn’t like doing this project because I’m not good with making a great audio track and keeping all the sounds in sync with the audio.

DJ COWA BUNGA

Over the years of listening to the radio and artist mixtapes, the DJ’s and their sound FX have gotten crazier and crazier. I remember it being something relative to the station or what the subject of the conversation is and now, if your on the right channel listening to the right DJ you’ll hear crazy alien noises and what not. Mixtapes? thats even worse than the radio! not only are the artists getting worse (yes I’m very guilty of still listening to them) but the DJ or producer who mixed the album wont even let them talk! For example, you’ll be listening to a a new low key trap mixtape, you finally find a song thats tolerable then all the sudden a DJ comes in and says “YO! THIS SHITS HOT!” or ” DAMN SON, WHERE’D YOU FIND THIS?”, like he didn’t already know. This is my version of an annoying DJ.


Shinyanigans With Audio Parodies

Nyan Cat Nyantart

For the first couple of days I could not think of a single thing I’d want to blabber on about in order to even start the project to begin with, but I was lucky I talk to my brother often, especially when we go to school together. In a random comment nyan cat spurred into thought and my brain purred with the idea and concept of a parody commercial involving this almighty meme of 2011. With the brainstorming over I could finally get back on track on my goal of accomplishing the assignment. To be honest I might as well have felt like I was goofing off while drafting up the script, I might have been, but the major work was planned to be done in the midst of the night at home. When no one could scurry or hassle or babble in the background. Which failed after my brother stayed up way to late and I ended up falling asleep on the couch where I was going over the script.

To counteract such discouraging results I woke up early and got right to work, easily finishing with enough time to eat ‘breakfast’ and head to school once again with my brother. All an all not a bad time, it was rather quite enjoyable once I was playing with all the audio in Audacity.

By: Olivia VanGorden

Scources:

http://www.freesound.org/people/rivernile7/sounds/240548/ – Toaster sound

https://www.freesound.org/people/Robinhood76/sounds/98874/ – dissapointment sound

https://www.youtube.com/watch?v=QH2-TGUlwu4 – Nyan Cat music

The Church

You can read along with the story in the description of the track in Soundcloud!!

For this project I did a narration of a story called The Church by Alvin Schwartz. The story comes from a book which is the 2nd of a 3 part series called More Scary Stories to Tell in the Dark. I remember when I was in elementary school and going to the library to check these books out and trip out on the illustrations which are really odd and creepy. I was trying to go for the creepy aspect while narrating but it turned out kind of cheesy haha. I really liked working with audacity because it was similar to a recording program I used before called Sony Acid Pro. Another reason why I like working with audacity is because it’s one of the main reasons I’m going to Lane to become and Audio Engineer. This project was super awesome and I can’t wait to mess around with more audacity!!!

Drawing by Stephen Gammell
Drawing by Stephen Gammell

Sp15-P4 Audio (Detective Grimm part 1)

When I was in high school I came up with the idea of a detective who solves murders that were caused by myths. I kept this idea but it never got out, until now. I was my audio was a like a part 1 or something like that. I didn’t intent on making an audio of this just cause I don’t like my own voice. My original idea was to make it into a comic/ graphic novel. The first crime I wanted to give Grimm was about a vampire however the vampire was good instead of evil. I never really had time to develop the crimes that much just Grimm himself, mostly what he looked like. But I thought why not use him for this project, that’s my only reason.

ZOMBIES!

2948585-2301668670-zombie

At first my reaction was to avoid this assignment and focus on other work.  In the past, anytime I was faced with learning a new software program I would always give up at the first sign of difficulty or confusion.  I’m not going to succeed in this line of work with that kind of attitude, so I stepped it up and enmeshed myself in the assignment.  It turns out that not only is Audacity an awesome program, its confusing interface and multitude of options is covered thoroughly in a way I could understand in the online manual.  The first hour of work was full of speed bumps as I developed a concept I liked and tried to get organized.  Once I finally had a solid idea and laid some foundation tracks (music, narration, etc.) I was off and running.  It was almost like being possessed.  I had such a fun time creating this project that I plan on spending more time familiarizing myself with Audacity and all of its functions.  I decided to go the “funny” direction as I often do.  I spent some time tossing around ideas and the word “Zombie” kept popping in there.

ZOMBIES! – Radio Advertisement:  

I almost went soft and did a fable but I couldn’t stand the thought of producing a half measure when I could really have some fun with it.  I decided to do a radio advertisement for a new Zombie movie being released on Halloween.  Radio ads tend to be very short so I decided to break advertising tradition and stretch it out to roughly 1 ½ minutes.  There was a multitude of zombie groans, growls, and shuffles on freesound.org at my disposal so I spent some time sampling and comparing.  I didn’t plan out the entire project before I began.  Instead I simply developed a beginning idea, then came up with more sections as I went.  I’m sure in a larger project it would be beneficial to plan all of it ahead of time, but I found shooting from the hip was stimulating to the creative process.  All in all, I downloaded 25 sound files (implementing them all), and inserted 8 tracks that I personally recorded, cutting and rearranging them into 2 different tracks.  I used several of Audacity’s effects, such as:  amplify, auto-duck, bass and treble, pitch, echo, fade out, reverb, and vocoder.  This is just a smidgeon of the effects available so I still have some exploring to do.  Though I do love the gratification from someone else enjoying my work, I can honestly say that I am very proud of myself for having done such a good job, especially for my first time working with audio.  I am very excited for what comes next.

164531-zombies-zombie-wallpaper