Category Archives: Winter 2015

Charlie Fivestein Attorney At Laws

It has been quite some time since I have produced a YouTube skit, so I decided to go all out on the “five” project. I pulled inspiration from really cheesy local lawyer commercials, which I found to be a great research topic.  I was hoping to convey not just the unintentional silliness of these type of commercials, but the sometimes overall creepiness as well. If you are interested, search for “worst lawyer commercials” in Google or YouTube and you will find exactly what I am talking about. This project allowed me to test out my new green screen equipment and software as well as brush up on my writing, acting and editing skills. I want to thank Jacob Sanchez, Ash Olsen and K.I. Design for their contributions. I hope you enjoy!

Also, I created a blooper reel:

Enjoy!

The Five Elements (P5 Image Editing)

This short video is all about the Five Chinese Elements. When I first thought about the number 5, I started to think about the different types of Pokemon or the different elements from Avatar: The Last Airbender. Basically the five main natural forces that make up the world. So I found that there are 5 central elements that make up the world that the Chinese have defined as Fire, Metal, Water, Wood, and Earth. Each of these elements affect each other and work with each other and that makes up life.

In this video, I first set up what the element looks like in nature or how you would naturally come upon it. Then, I showed how the element affects us or is used in our daily lives. How every element works together to create what our life is. I put Eastern Chime music to the video to give it a Chinese theme because I based my video on the Chinese elements.

take 5

When I was originally given the task of making a video, with “5” as the main theme to this assignment and what 5 meant to me, I thought it was a pretty broad and open topic. I had no idea where I planned to go with it, it didn’t take long however before I decided to approach it “the way I would” under normal circumstances. I thought, it’s a pretty random theme, so the video in turn should be as well. (while still keeping 5 as the main point of focus). In short, what I ended up going for was a mix-mash of videos with “5” through the entire length of the clips, with an overall light comedic feel as the base. With help from my brother (Taylor) and best friend (Eric) The clips where all shot using a “cisco – flip video & iPhone 5. With sound files from: “FreeSound.org” & video effects from: “Movavi Video Editor 10″. which I had found to be the PC equivalent to the Mac’s iMovie video editor. (for those who don’t own a Mac). This was the first video I had ever made with any real level of editing done and I have to say, I had fun with it.

5

Take 5

When I was originally given the task of making a video, with “5” as the main theme to this assignment and what 5 meant to me, I thought it was a pretty broad and open topic. I had no idea where I planned to go with it, it didn’t take long however before I decided to approach it “the way I would” under normal circumstances. I thought, it’s a pretty random theme, so the video in turn should be as well. (while still keeping 5 as the main point of focus). In short, what I ended up going for was a mix-mash of videos with “5” through the entire length of the clips, with an overall light comedic feel as the base. With help from my brother (Taylor) and best friend (Eric) The clips where all shot using a “cisco – flip video & iPhone 5. With sound files from: “FreeSound.org” & video effects from: “Movavi Video Editor 10″. which I had found to be the PC equivalent to the Mac’s iMovie video editor. (for those who don’t own a Mac). This was the first video I had ever made with any real level of editing done and I have to say, I had fun with it.

5

Due To Time Constraints and Tech Issues

“Beats Out the Other Fighters, Hands Down.”

Killer Instinct is one of those games that was a hit but many people just ignored it. It was a game that was well beyond its time. The graphics were over the top, as this is expected of Rare. Yes, Rare made this awesome game. This is the fighter that blows all other fighters out of the water. The controls were perfect, even though SNES fighters are usually awkward due to the L and R buttons instead of the Genesis’ 6 button spiffy pad. Let’s take a look, shall we?

Gameplay- 10
As Killer Instinct is a fighter, its main goal is to let you smash your opponents into little piles of dust and/or a pile of limbs. But it goes WAY beyond other games like Mortal Kombat and Street Fighter. Fortunately, there are six difficulties, meaning newcomers, veterans, and elitists all have a chance to enjoy this game. The beginning difficulties are easier, with slower enemy reactions and poorer AI. Pump up the difficulty and WHAM! Your opponents become lightning-fast and start dishing out combos like there’s no tomorrow. But the controls are where the game really shines like a golden plate of… gold. There are six attacks, where there are faster, less-damaging attacks, a medium attack, and a strong but slow attack. Now here’s the spiffy part. You can pull off combos by using special moves linked together, or by jumping and attacking, and, after landing, press a corresponding button to initiate the combo. Combos can be very damaging and are very important, so learn them. Master them. Pull off combos with 21 or more attacks linked together. Yeah, you can do it all. And don’t forget the fatalities. You can do all kinds of serious end moves to your enemies, including knocking them off building, which can be done with the help of combos.

Story- 8
The only reason this is an eight is not because there is no storyline, it’s just that it’s not heavily present (not at all, really) in the game. The manual has explanations for all characters, explaining their origins, why they are fighting, etc. There is also some background on the tournament in the manual, which actually is a pretty good tidbit of info.

Graphics/Sound- 10
Graphics- Wow. Just wow. Rare decided they wanted this game look heavily realistic, and they pulled it off. You can see the details of every character. You can see their movements almost down to the action of breathing. the backgrounds are also heavily detailed and will scroll along. Some have objects moving in them. Orchid’s rooftop arena show’s billboards in the back that have ads for Rare, Nintendo, and Killer Instinct itself. Good job Rare! Thanks for taking advantage of SNES’s processing power to its full capabilities.
Sound- Also wow, but not as much. I will say, however, that the sound effects are crisp and clear. You can hear the grunts, growls, metal clashing, heat flame effects, and many other awesome sounds. The music is also fairly good. The levels have music that you’ll actually enjoy listening to. The music also fits the tone of the level. If the level is Orchid’s rooftop in what looks like New York, it’s an upbeat city song. If it’s Sabrewolf’s science lab looking place, you can hear some nice creepy music that fits the werewolf theme. All in all, the sounds keep on rocking till they knock off your stocking. Or, yeah…

Replayability- 10
There are a ton of characters, all of which have special moves. In fact, most of the characters don’t even use standard moves. Some may use their tail instead of kicking, adding more strategy to the fray. Learning all the moves for each character will take a lot of time. I’ll bet that goal isn’t really attainable. Don’t forget all those difficulty modes. Have fun with them all. You can easily beat the game, but trying different characters and difficulty modes is most of the fun. The combos? Those WILL take a lot of time to master. That’s where I find the most replay. Figuring out how to damage your opponent (a friend for 2-player mode?) so badly that they won’t know what hit them.

Final- 10
Killer Instinct is the best fighter made for the SNES. It has more characters and special moves than any other game I’ve played. The graphics will blow your mind. The sounds are crisp, clear, and deserve to be commended for making me love the music. The story isn’t spectacular, but is worthy of a fighting game. Don’t forgot about those smooth controls, another great feature. Buy or rent? Renting isn’t really possible in 2004, but if it was, I’d still say buy. It’s very cheap (Got mine for $3). Buy this game. You won’t be disappointed. It’s an amazing game you can easily find at an amazingly low price. How could you not love this game?

borrowed from gamefaqs.com 

Due To Time Constraints and Tech Issues

“Beats Out the Other Fighters, Hands Down.”

Killer Instinct is one of those games that was a hit but many people just ignored it. It was a game that was well beyond its time. The graphics were over the top, as this is expected of Rare. Yes, Rare made this awesome game. This is the fighter that blows all other fighters out of the water. The controls were perfect, even though SNES fighters are usually awkward due to the L and R buttons instead of the Genesis’ 6 button spiffy pad. Let’s take a look, shall we?

Gameplay- 10
As Killer Instinct is a fighter, its main goal is to let you smash your opponents into little piles of dust and/or a pile of limbs. But it goes WAY beyond other games like Mortal Kombat and Street Fighter. Fortunately, there are six difficulties, meaning newcomers, veterans, and elitists all have a chance to enjoy this game. The beginning difficulties are easier, with slower enemy reactions and poorer AI. Pump up the difficulty and WHAM! Your opponents become lightning-fast and start dishing out combos like there’s no tomorrow. But the controls are where the game really shines like a golden plate of… gold. There are six attacks, where there are faster, less-damaging attacks, a medium attack, and a strong but slow attack. Now here’s the spiffy part. You can pull off combos by using special moves linked together, or by jumping and attacking, and, after landing, press a corresponding button to initiate the combo. Combos can be very damaging and are very important, so learn them. Master them. Pull off combos with 21 or more attacks linked together. Yeah, you can do it all. And don’t forget the fatalities. You can do all kinds of serious end moves to your enemies, including knocking them off building, which can be done with the help of combos.

Story- 8
The only reason this is an eight is not because there is no storyline, it’s just that it’s not heavily present (not at all, really) in the game. The manual has explanations for all characters, explaining their origins, why they are fighting, etc. There is also some background on the tournament in the manual, which actually is a pretty good tidbit of info.

Graphics/Sound- 10
Graphics- Wow. Just wow. Rare decided they wanted this game look heavily realistic, and they pulled it off. You can see the details of every character. You can see their movements almost down to the action of breathing. the backgrounds are also heavily detailed and will scroll along. Some have objects moving in them. Orchid’s rooftop arena show’s billboards in the back that have ads for Rare, Nintendo, and Killer Instinct itself. Good job Rare! Thanks for taking advantage of SNES’s processing power to its full capabilities.
Sound- Also wow, but not as much. I will say, however, that the sound effects are crisp and clear. You can hear the grunts, growls, metal clashing, heat flame effects, and many other awesome sounds. The music is also fairly good. The levels have music that you’ll actually enjoy listening to. The music also fits the tone of the level. If the level is Orchid’s rooftop in what looks like New York, it’s an upbeat city song. If it’s Sabrewolf’s science lab looking place, you can hear some nice creepy music that fits the werewolf theme. All in all, the sounds keep on rocking till they knock off your stocking. Or, yeah…

Replayability- 10
There are a ton of characters, all of which have special moves. In fact, most of the characters don’t even use standard moves. Some may use their tail instead of kicking, adding more strategy to the fray. Learning all the moves for each character will take a lot of time. I’ll bet that goal isn’t really attainable. Don’t forget all those difficulty modes. Have fun with them all. You can easily beat the game, but trying different characters and difficulty modes is most of the fun. The combos? Those WILL take a lot of time to master. That’s where I find the most replay. Figuring out how to damage your opponent (a friend for 2-player mode?) so badly that they won’t know what hit them.

Final- 10
Killer Instinct is the best fighter made for the SNES. It has more characters and special moves than any other game I’ve played. The graphics will blow your mind. The sounds are crisp, clear, and deserve to be commended for making me love the music. The story isn’t spectacular, but is worthy of a fighting game. Don’t forgot about those smooth controls, another great feature. Buy or rent? Renting isn’t really possible in 2004, but if it was, I’d still say buy. It’s very cheap (Got mine for $3). Buy this game. You won’t be disappointed. It’s an amazing game you can easily find at an amazingly low price. How could you not love this game?

borrowed from gamefaqs.com 

Adventure Awaits!

First of all, sorry for my less than enthusiastic announcing voice. I sure don’t have any intentions of becoming a narrator any time soon, LOL! Anyway, it took me a while to come up with an idea for this assignment. My brother and I went on a hike in the woods the other day, and we were both thinking of something that we could do for the assignment while we were there. He came up with the idea of doing his on a Bigfoot encounter, so we both got really absorbed in creating that scenario. It wasn’t until we got home later that day that I realized I still needed to come up with an idea for mine! So, I eventually decided that I would do some kind of advertisement or public announcement on the same area that we went hiking. I figured you should probably hear something about the area that might be a little more comforting than being eaten by Sasquatch! For any of you that aren’t familiar with it, the area we were in is most often referred to as the Bohemia Mining District or Bohemia Mines and is roughly 30 miles or so southeast of Cottage Grove. You might have also heard of the Bohemia Mining Days festival that takes place every July in Cottage Grove. It has, without a doubt, become my favorite area to explore. I’ve gone up in there for almost as long as I can remember! There’s so much to see and do! For anyone who’s interested I will post a couple links on here to sites with more info. on the area. Hope you enjoy the video!

http://en.wikipedia.org/wiki/Bohemia_Mountain

http://bohemiamineownersassociation.webs.com/history.htm

Rouges Gallery

In this project I chose to take a snap shot of a life that seems so far away, almost a lifetime ago. I tried to capture the feeling of a night out with your friends, and I hope in small way I was able to present it in such a way to make it seem at least interesting.

The overall story is true but it is not taken from one event. It chronicles perhaps not a year in of my life but more the place I felt I was in.  My need to escape and my need to push my own experience.

I think it all stems from something my mother told me, she said “No mater what make good stories.”