Character Design: The making of a shrew
I wanted to document the design and process for sculpting a character for animation.
This process includes
Sketching
– Sillohuette sketches
– Thumbnail sketches
– Refined Sketches
Character details
Back story
– life
– job
– house
– real life inspiration
– scale & size
Sculpture
Armature
Bulk Clay
2nd clay layer
Details
– hands
– feet
– face
Redo/corrections
Texture testing
Final clay designs
Mold & Cast
Silicone
Plastic
Credits
Produced by Jessica Duff
Directed by Jessica Duff
Edited by Jessica Duff
Music by David Szesztay, Crowander – “Acoustic Romance”
Camera Jessica Duff
Assistant Camera Kathy Duff
Sculpter Jessica Duff
Sculpting Adviser Lee C. Imonen
Crew 1 Jonathan Duff
Crew 2 Kathy Duff
Screen Proofer Jonathan Duff
Special thanks to my family for putting up with the mess and for all the tea and assistance.
You are so creative! I love your idea for this video project! How often do you make these sculptures?
Thank you very nice article your. https://blogs.lanecc.edu/intro2mediaarts/2016/03/10/p6-final-project-11/