Author Archives: bm9k (Kendrick)

The Traveler

Let me start off by saying that this project has absolutely  drained me.

Although it has shown me that I am capable of  creating short illustrations, I think It will be awhile before I even think about starting a new one ( and that’s after I go back and finish editing this one to my standings).

For this project I wanted to step back and do something more serious, whether this was addressing an issue in our society or making a video that really made the viewer think (such as the Lifetime Ban video we watched in class). I eventually came to the idea of making an informational video on what Cystic Fibrosis is, having lost a friend to it around this time last year.
My plan was going to be to interview the family (to give a second-hand insight on what it means to live with CF ) and doctors. Due to personal problems, and after traveling roughly 500 miles to meet the family; I was still not able to sit down with the family over the Thanksgiving holiday.

With no friends to use in my footage and not being able to be in the frame, filming was out of the question. I was running low on time and I came to the idea that I was going to have to do illustration. I played with a few story ideas of what to illustrate and after overthinking it for some hours I finally pushed myself to just go with one. This is the end result.

Problems I encountered:

  • Time constraints after not being able to do my first idea
  • Finding decent text and making it “fit” with the background
  • About half-way through my first roughcut, I realized that the style I had originally gone with was horrible on the eyes when using a series of frames. Meaning I had to go back and redo my 90 frames (Which I later cut down).

 

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  • At one point I was using a computer at the Library. I had to leave and did not save my audio to my thumb-drive. Without realizing this I instead saved it to the desktop. When I opened my project up and realized I was missing files, I returned all the way back to the computer at the library. Only then did I realize that the desktop is cleared every time you sign off, meaning I lost about 5 working hours worth of finding/editing audio. 

Programs I used:

  • Adobe Photoshop CC 2015
  • Adobe Premiere Pro CC 2015
  • Blizzard Model Viewer

 

So I don’t know how to really end this off. I’m happy that I learned the steps on how to do all of this, yet I went through an unnecessary amount of stress and problems. Was this supposed to be a metaphor for life?

By Kendrick


Career Choices

Bally

For my Exercise-4 assignment I was able to speak with Danny Taylor, a graphic designer at Bally Technologies who has a long history of 25 years in gaming, animation, and overall the media art world. When I first began speaking to him, I knew from the start that that this was going to be fun by how passionate he was about his work. I shared some of my aspirations and my plans to achieve them, so that he could get an understanding of where I was coming from. After talking a little bit more I presented the main questions I wanted to ask him.

1.) What led you to your career & how did you get involved in the media arts world?

D:  I began my entrance in art at an early age, I believe I was in elementary school when I first knew I wanted to do something in the art world. I went onto attend college where I majored in graphics and this set me on my path to working in the art world.

2.) What difficulties have you encountered?

D:   I’d have to say that the difficulties I encountered would be the training in school to draw and the transition into drawing digitally. I found myself having to learn art and graphics using computer programs vs doing everything with a pen and pencil.

3.) What should one avoid when starting out, and what mistakes have you seen occur?

D:    The one thing to avoid when starting out is to rush through the basics. People are eager to go straight to creating masterpieces, but that is not possible if you do not have a strong fundamental base. The one mistake I have seen made over and over again would be an individual not applying themselves.

4.) Do you think the continuing advancement in technology has helped or hindered you and how?

D:   I feel technology has helped me in my job daily. I have become more effective and much quicker at completing tasks on any project. We are in a time where technology in the art world has opened new doors as artists and the future is looking brighter every day!

5.) What do you like about your job?

D:   I enjoy all aspects of my job as a graphic designer. Each day is a new day that I get to create and watch all my work come to life right before my eyes. I have been in the business for 25 years and I have enjoyed every minute of it. Art and graphics give you a chance to improve your skill set and learn new things daily.


 

Danny did finish with giving me some final advice and questions that I need to answer myself:

  • Don’t be expendable. Today it takes more than who you know and what you should know. By that I mean you should acquire skills past what is asked of you. Knowing design and exceeding in it is no longer cutting it. You want to have something to back it up, to give yourself an edge that no one else can offer. Sure you meet the qualifications of your graphic deisgn job, but it is remarkable when you can bring computer science or “coding” behind it. Try to learn HTML, CSS, Java/javascript, anything that will differentiate you from everyone else!
  • Anybody can offer the customer their services, what can you offer that no else can?
  • Document everything you do, even if it seems little or irrelevant! Doing this will help build your portfolio.

Overall Danny was an easy going person who was able to give me an insight on what I might be pursuing. It made me happy to see how ecstatic he is about his job, which I now know why he has stuck with it. I learned that there are people out there who really do love their job and continue to after so many years. Which I hope for the same results!!!

When this assignment was given to us, I right away had the idea that I would be attending Eucon (Eugene Comic Con) and that I would use one of the panel discussions for this exercise. However due to some last minute issues I was not available to attend. I was able to get in contact with Danny, and I am so much grateful I did. By this happening,  I was able to get a one-to-one firsthand connection with someone in the field, and have all the time I wanted too!

By: Kendrick


5

   I was ecstatic to find out that we were going to be moving onto video production. I’ve always wanted to learn how to edit & sync videos with audio because I have endless ideas for shortfilms and parodies.
I did turn this in after the due date, but I am so much happier at what I accomplished with that extra time. Not only did I further the quality of my project, but I also increased my knowledge and skills in video production ( for which i am grateful that I stuck with it). If I turned it in when it was due, I would not have pushed myself to learn these tools. 

So a couple of the things I said in the video were actually ideas I was thinking of doing. “Five things wrong with The Battle of Five Armies” was a main runner-up/legit idea I was thinking of doing until I was told we had to shoot our own footage.  The main idea I wanted to do was actually the five headbands idea, that being a ripoff   reference to AFRO SAMURAI; the only issues why I didn’t do it was because I do not have more than two friends…..*sobs silently*…

For any of those curious on the backstory of the headbands, basically if you have The Number One Headband you’re immortal. No one can challenge #1 except the person who has The Number Two headband; with anyone being able to  challenge #2. So I was going to extend it to five headbands and well you get the idea. http://afrosamurai.wikia.com/wiki/Number_One_Headband

TL;DR – I struggled to execute the ideas I had, learned some new things and glad I stuck with it. 


Things I learned how to do with this project:
-Fade Video in/out
– Syncing audio with video
– Adding reverb or “thinking effect” to the voice
– I learned some copyright laws and the extension o the creative commons license.

Issues that I encountered:
– Scaling/Framing/Cropping: Most of my footage did not match, my phone decided to live its own life and switch from Horizontal to Vertical point of view mid-recording, so I spent most of my time finding out how to fix that.
– Stabilizing Audio was a problem as always.

               By Kendrick Taylor


Today I learned I should not be a voice actor!

Here it is!

This is not what I wanted to do!  I struggled with this project. This piece is by no means creative. There are not any cool sound effects, but It was a challenge nonetheless to mold Shia’s voice from having yelling to speaking mid sentence; and making it flow somewhat well. I did have many ideas but unfortunately there were issues with each, whether they were technical or impractical. One of my original ideas was to tell my own story in the form of a voice recording blog, by my character.  It would have ended with an awesome plot twist but that doesn’t matter now. My second idea was to do a parody of a song. My favorite of all my ideas was to tell my own epic, but I didn’t have enough time ( even with class workshop) to finish it to my standards. In the late twilight hour before this project was due, I turned to the option of just going with a fable; regardless that I wanted to do something of my own. But even then I was distasteful of following through with it… So here you have the end project of a stressed and repressed idea of mine.

I did have previous experience with an earlier version of Audacity, so it was nice to return and discover more helpful tools. I do plan to continue using Audacity now that it is more user friendly.

I think overall as a class we were all challenged, whether we were limited by sound length, resources to sounds, or what have you.

By Kendrick Taylor


Concept Art World – Find a blog you care about

Concept Art World
(http://conceptartworld.com/)
blogP3

Concept Art World is a professional collection of blogs covering the vast aspects of (you guessed it) Concept Art. The blog has a visually pleasing layout with clear navigation tools(the tabs), the site also does a good job of being on top for new releases. The first thing you see when visiting this website is a slide slow of featured artist’s pieces, followed underneath by thumbnails and links to whats new in the concept world. For example concept art for the Batman v Superman costume art, Halo 5: Guardians, and Star Wars: The Force Awakens. At the top of the page tabs, topics of interest for the website our: artists, studios, books, training, inspiration. Under the artist tab you can easily catch your eye on a wide selection of creations, with each featured artist having a small gallery of their own pieces; along with hyperlinks to their personal websites. The studio section allows for one to see some of the companies behind the concept art, such as my favorite being Atomhawk Design; my opinion strongly biased because I am familiar with and do admire their previous work. The book tab offers book tutorials ranging from all skill levels for drawing, there are illustrated books if you would rather enjoy the pieces! The training tab gives first hand knowledge from established veteran concept artist, giving you the option of purchasing a lesson or enrolling in an online class.

The greatest resource that I  found is the “books” and the “training” sections. Concept Art and game art blogs & websites are a dime a dozen, but it is quite rare for these blogs to devote a whole section where the reader(you) can actually be set on the right path to begin picking up this trade.

By Kendrick Taylor


Concept Art World – Find a blog you care about

Concept Art World
(http://conceptartworld.com/)
blogP3

Concept Art World is a professional collection of blogs covering the vast aspects of (you guessed it) Concept Art. The blog has a visually pleasing layout with clear navigation tools(the tabs), the site also does a good job of being on top for new releases. The first thing you see when visiting this website is a slide slow of featured artist’s pieces, followed underneath by thumbnails and links to whats new in the concept world. For example concept art for the Batman v Superman costume art, Halo 5: Guardians, and Star Wars: The Force Awakens. At the top of the page tabs, topics of interest for the website our: artists, studios, books, training, inspiration. Under the artist tab you can easily catch your eye on a wide selection of creations, with each featured artist having a small gallery of their own pieces; along with hyperlinks to their personal websites. The studio section allows for one to see some of the companies behind the concept art, such as my favorite being Atomhawk Design; my opinion strongly biased because I am familiar with and do admire their previous work. The book tab offers book tutorials ranging from all skill levels for drawing, there are illustrated books if you would rather enjoy the pieces! The training tab gives first hand knowledge from established veteran concept artist, giving you the option of purchasing a lesson or enrolling in an online class.

The greatest resource that I  found is the “books” and the “training” sections. Concept Art and game art blogs & websites are a dime a dozen, but it is quite rare for these blogs to devote a whole section where the reader(you) can actually be set on the right path to begin picking up this trade.

By Kendrick Taylor


Essential places every Lane Media Arts student should know!

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1.) Swing by the Media Creation Lab, which is favored towards multimedia students with such programs as adobe suites; but is open to the general public! Located within the Library 2nd floor. ( Banana for scale)

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2.) The Blue Cyc Wall, used mainly for lighting classes. Some say if you stare at it for long enough, it stares back into you! Located in building 17, first floor. (Banana for scale)

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3.) Wanting to use state of the art tech for your class project? Look no further, with the right clearance you can at Equipment Checkout Counter! Located just around the corner of the Blue Cyc Wall in building 17. (Banana for scale)

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4.) Come check out your art teacher’s and other staff member’s work at the Art Gallery! (Find the banana for scale on this image, its not as obvious!)

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5.) Check out this nifty machine( The Art-O-Mat) and for just “tree-fiddy” – Errr, I mean for just five dollars you can get a souvenir to remember your trip to the Art Gallery. (Banana for scale)

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6.)  Looking for a quiet study place? Needing to print? Looking for answers to a life-long question, such as: Why was Avatar the Last Airbender so horrific? Well at The Library you can at least achieve the first two! (Banana for scale)

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7.) *Whispering* Ahh crikey, ain’t she a shiela! Here we have a vicious native northern turkey, standing its ground in the middle of the Sculpture; located right outside the Health and Wellness Center. ((NO banana for scale, but you’re going to have to take my word when I tell you this wild animal was about three stories tall and two car lengths wide!!)

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8.) Thinking you’re up to the task of entering your own piece to the Art Gallery? Drop by Mary Jo Kreindel’s office, located conveniently in the Art Gallery itself. (No banana for scale)

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9.) If you ever want to be more involved with student life, joining a club, or even creating your own; you will want to check out the Center for Student Engagement! Located on the second floor of Center. (Banana for scale)

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10.) In 1998, a commando counselor was sent to higher education by the school board for a crime they didn’t commit. This counselor promptly escaped from a maximum security stockade to the Lane county underground. Today, still wanted by the government she survives as a counselor of fortune. If you have a problem, if no one else can help, and if you can find her….maybe you can hire The A-Team Christina Salter!!! Located in building one. (Banana for scale)

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11.) This is a shot of The Commons with the opening door leading into the indie lab. This is a nice place to relax and do work in between classes. Located in building 17, second floor. (Banana for scale)

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12.) The Students First Building or building 1, is where you can get help with counseling and financial aid! (Banana for scale)

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13.) At first glance this construction photo is not that creative, but when you focus on such things as unity, tension, and rhythm; it is oddly not too bad. You can find unity by how the left frame of the photo connects to right by repetition of the ceiling support beams. Tension by how the brown dirt seems to come in from an angle ( not the corner) and points towards the middle of the photo. Rhythm through shaping.

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14.) This isn’t that wild, but here’s a picture I took the other day feeding a squirrel on my Spencer’s Butte Hike. I didn’t know whether to feel like a Disney princess or like Kronk from the Emperor’s new groove, but either way they didn’t mind hanging out.


The one, the only, the champion of the people!

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Salutations!
So who am I and why should you care?! Well I am Kendrick Taylor, a student of the University of Oregon and LCC. A few of my hobbies include Track & Field, baking, gaming, playing piano, and drawing. A few of my favorite shows/series include: Supernatural, Criminal Minds, FMA, and Game of Thrones. My favorite movie is between “Lord of the Rings: Fellowship of the Ring” and “The Legend of 1900” ( The Hobbit was terrible). I enjoy playing the piano, all though I was never formally taught. My favorite games of all time are: Super Smash Brothers Melee, Halo ( all but the 4th!), Timesplitters, Kingdom of Hearts, and WOW ( everything after WOTLK doesn’t exist). As for music I enjoy anything from New Age music to the hip-hop genre. Ratatat to Kendrick Lamar. Drake to Whitesnake. The Killers to Boyz ll Men. Hans Zimmer/Howard Shore to Wu-Tang. Just about everything across the board!

So what do I wish to accomplish with my skills and education?
When I finish the Media Arts program here at Lane, and finish my Digital Arts degree at the UO; I would like to continue to the Savannah College of Art & Design (SCAD). From there I will internship and finally land a job at Blizzard, a giant in the gaming industry. At Blizzard I plan to be a concept artist/cinematic animator. I want to bring the entirety of my wild imagination and stories to life. By that I mean all the characters, plots, environments, and everything that I have ever thought of; forged into a tangible concrete creation that can be experienced by all. I want my creation to join the melting pot of media that forms a pillar of one’s youth, in which years later someone will still remember and hold my creations dear; much like the experience I had growing up. Whether this be through creating a Massively Multiplayer Online game (MMO) or through drawing, I want my stories told!

Overall I’m pretty much an athletic geek, so if you ever want to go on an outdoor adventure, make obscure references, talk about why the eagles couldn’t just fly The Ring to the fires of Mt Doom, or just bake brownies; I’m your guy!

The picture at the top is of me running Track & Field for UO-RC on the University of Oregon’s Historic Hayward Field!

  By: Kendrick Taylor